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	<id>https://gls.logandark.net/history/Grabbing?feed=atom</id>
	<title>Grabbing - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gls.logandark.net/history/Grabbing?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://gls.logandark.net/history/Grabbing"/>
	<updated>2026-08-08T12:11:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://gls.logandark.net/wiki/Grabbing?diff=82&amp;oldid=prev</id>
		<title>LoganDark at 15:35, 20 May 2021</title>
		<link rel="alternate" type="text/html" href="https://gls.logandark.net/wiki/Grabbing?diff=82&amp;oldid=prev"/>
		<updated>2021-05-20T15:35:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:35, 20 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Grabbing.gif|200px|thumb|Picking up a part and moving it around with the mouse]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Grabbing'' is the action of picking up [[Parts]] and [[Items]] and moving them around. [[Grassy Landscape]] allows players to pick up and move objects by clicking and dragging. The script that does this is called &amp;lt;code&amp;gt;ObjectManipulation&amp;lt;/code&amp;gt;, just like [[Metalworks Sandbox Demo]]; the CollectionService tag that allows objects to be picked up is called &amp;lt;code&amp;gt;Manipulable&amp;lt;/code&amp;gt;. Currently, parts and items are the only objects that have this tag.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Grabbing'' is the action of picking up [[Parts]] and [[Items]] and moving them around. [[Grassy Landscape]] allows players to pick up and move objects by clicking and dragging. The script that does this is called &amp;lt;code&amp;gt;ObjectManipulation&amp;lt;/code&amp;gt;, just like [[Metalworks Sandbox Demo]]; the CollectionService tag that allows objects to be picked up is called &amp;lt;code&amp;gt;Manipulable&amp;lt;/code&amp;gt;. Currently, parts and items are the only objects that have this tag.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Rotation ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Rotation ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Grabbing_Rotating.gif|200px|thumb|Rotating a part using Shift+WASDQE]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Objects can be rotated while you are holding them. To rotate a part, hold down Shift and then press W, A, S, D, Q, or E. This will rotate the part around your cursor if you are dragging the part, or around the part's center if it's being held in place. Rotation is always relative to your camera's orientation.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Objects can be rotated while you are holding them. To rotate a part, hold down Shift and then press W, A, S, D, Q, or E. This will rotate the part around your cursor if you are dragging the part, or around the part's center if it's being held in place. Rotation is always relative to your camera's orientation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Part Surfing ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Part Surfing ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Part_surfing.gif|200px|thumb|Part surfing by moving the part you're standing on]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Grassy Landscape currently has no countermeasure to prevent part surfing. This means you can stand on a part that you are holding and it will support you, even though you're supposed to be the one holding it. This is because object manipulation uses ''body movers'', which create force out of thin air rather than linking it to your character. There are plans to move the system to constraints instead, which do link it to your character; however current limitations in PGS and humanoid behavior can cause odd things to happen.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Grassy Landscape currently has no countermeasure to prevent part surfing. This means you can stand on a part that you are holding and it will support you, even though you're supposed to be the one holding it. This is because object manipulation uses ''body movers'', which create force out of thin air rather than linking it to your character. There are plans to move the system to constraints instead, which do link it to your character; however current limitations in PGS and humanoid behavior can cause odd things to happen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can also pick up [[Armor]] that you are wearing, or a [[Seats|Seat]] that you are sitting in.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can also pick up [[Armor]] that you are wearing, or a [[Seats|Seat]] that you are sitting in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LoganDark</name></author>
	</entry>
	<entry>
		<id>https://gls.logandark.net/wiki/Grabbing?diff=54&amp;oldid=prev</id>
		<title>LoganDark: Created page with &quot;{{Stub}}  ''Grabbing'' is the action of picking up Parts and Items and moving them around. Grassy Landscape allows players to pick up and move objects by clicking...&quot;</title>
		<link rel="alternate" type="text/html" href="https://gls.logandark.net/wiki/Grabbing?diff=54&amp;oldid=prev"/>
		<updated>2021-05-20T03:14:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Stub}}  &amp;#039;&amp;#039;Grabbing&amp;#039;&amp;#039; is the action of picking up &lt;a href=&quot;/wiki/Parts&quot; title=&quot;Parts&quot;&gt;Parts&lt;/a&gt; and &lt;a href=&quot;/wiki/Items&quot; title=&quot;Items&quot;&gt;Items&lt;/a&gt; and moving them around. &lt;a href=&quot;/wiki/Grassy_Landscape&quot; title=&quot;Grassy Landscape&quot;&gt;Grassy Landscape&lt;/a&gt; allows players to pick up and move objects by clicking...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
''Grabbing'' is the action of picking up [[Parts]] and [[Items]] and moving them around. [[Grassy Landscape]] allows players to pick up and move objects by clicking and dragging. The script that does this is called &amp;lt;code&amp;gt;ObjectManipulation&amp;lt;/code&amp;gt;, just like [[Metalworks Sandbox Demo]]; the CollectionService tag that allows objects to be picked up is called &amp;lt;code&amp;gt;Manipulable&amp;lt;/code&amp;gt;. Currently, parts and items are the only objects that have this tag.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To grab an object, walk up to it and hover over it with your mouse. There should be a grey outline, indicating that the object can be picked up. Then, click on the object and drag it. The outline should turn blue while you're dragging, and then yellow once you let go. When an object has the blue outline, it is currently following your cursor. When it has the yellow outline, it is being held still in mid-air. You can press E at any time to drop the object. Unlike in [[Metalworks Sandbox Demo]], objects can be thrown by pressing E while the part is moving quickly.&lt;br /&gt;
&lt;br /&gt;
=== Rotation ===&lt;br /&gt;
Objects can be rotated while you are holding them. To rotate a part, hold down Shift and then press W, A, S, D, Q, or E. This will rotate the part around your cursor if you are dragging the part, or around the part's center if it's being held in place. Rotation is always relative to your camera's orientation.&lt;br /&gt;
&lt;br /&gt;
=== Part Surfing ===&lt;br /&gt;
Grassy Landscape currently has no countermeasure to prevent part surfing. This means you can stand on a part that you are holding and it will support you, even though you're supposed to be the one holding it. This is because object manipulation uses ''body movers'', which create force out of thin air rather than linking it to your character. There are plans to move the system to constraints instead, which do link it to your character; however current limitations in PGS and humanoid behavior can cause odd things to happen.&lt;br /&gt;
&lt;br /&gt;
You can also pick up [[Armor]] that you are wearing, or a [[Seats|Seat]] that you are sitting in.&lt;/div&gt;</summary>
		<author><name>LoganDark</name></author>
	</entry>
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